Workshop Programme Teachers' Notes
Robosports
Activities after the visit
·
Use the worksheets to reinforce the importance of giving precise instructions
within computer control.
·
Tasks through direct commands:
The pupils work in pairs: one is a controller, the other the robot.
The controller must command the robot to carry out a task such as pick up a
book, walk round a table and place the book an a shelf or perform a silly walk
or dance.
The robot can only react to specific instructions from the controller. To say
"walk" is not enough. The instruction needs to be precise, such as: "Lift a leg.
Move leg forward and put it down on the floor 15cm in front. Shift body weight
onto left leg and repeat action with right leg."
Robosports Workshop
A 45-minute workshop challenges pupils to build a robot using the RCX programmable
micro-computer. They investigate how different strategies affect the performance
of robots within a Robosports micro-environment and enjoy participating in a robot
sporting competition.
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Pirate Falls
A flume ride during which pupils will encounter a
series of computer-controlled models, some of
which respond to sensor input.
The Dragon
A coaster ride during which pupils will see a series of
computer-controlled models, all of which respond to
sensor input.
LEGO Racer
This attraction, based on racing cars, allows pupils to experience computer control
using touch screen technology.
Miniland
This miniature wonderland offers lots of opportunities for observing computer-
controlled models: locks, bridges, an underground station, cranes and many more.
The worksheet in this resource deals with bridges. You may ask your pupils to
observe and note down sets of instructions for other Miniland models as well.